The Magehound   ::   Каннингем Элейн

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Matteo ducked under the wildly swinginglimbs and wedged one dagger between two joints of the construct's wooden spine. He held the blade firmly in place as he kicked the other leg out from under the magical creature. The skeleton went down with a clatter and lay twitching, but it was no longer able to move its parts. The magical flow that held the thing together followed much the same path as the energy that coursed along a living man's spine. Sever that, and the rest was all but over.

The necromancer shrieked with rage. He advanced upon Matteo, gesturing wildly. In one hand, he held a thin strip of ripe and reeking fish. The disgusting thing flapped about as the wizard formed the gestures of his spell, gradually dissolving to an eerie, greenish light that leached into the necromancer's hands.

For a moment Matteo froze. He didn't recognize the spell or know how to counteract it.

But Tzigone took inspiration from the necromancer's attack. She snatched up handfuls of eels from the fishmonger's baskets and hurled them at the wizard. The snakelike fish tangled about his ankles, stopping his advance and distracting him from his spell. He nearly tripped, and his bobbling attempt to regain his balance would have been comical in less grim circumstances.

The necromancer ripped the entangling eels away and flung them aside. The touch of his hand turned them a glowing green and left them as rigid as sticks. One of the eels shattered against a tree trunk with a sound like breaking crockery. Shards of eel flew like a volley of arrows, bespeckling the necromancer's robes with glowing green.

"Hey, dragon snot! Over here!" hooted Tzigone, waving her arms and attempting to draw the wizard's attention from Matteo.

This affront to the wizard's dignity enraged him as much as the theft of his spellbook. Crimson light began to gather in his colorless eyes, and he kicked aside the last of the eels and lunged at her.

Matteo felt the rush of cold as the necromancer closed in, and he understood the nature of the spell. A rare few necromancers could summon a lich's touch, a dangerous spell that copied the paralysis of limb and spirit caused by the touch of an undead wizard. But Matteo stepped between the wizard and Tzigone and seized the glowing hand that reached out to seize her.

He accepted the terrible numbing chill, an attack that would have frozen most men in place as surely as the blast of an ice dragon's breath. Forcing aside the icy pain, he tightened his grip on the wizard's hand and gave it a hard, quick twist. The delicate bones gave way with a sickening crunch.

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