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He turned the medallion over and studied the sigil, a magical design unique to a particular wizard, that was engraved upon the back. It was a mark he knew well.
"Chalzaster," he murmured, lifting his gaze to the empty eyes of his first master. "So this is what became of him."
A heavy silence fell over the group. The name Chalzaster was familiar to them, for they had seen it on many a spell scroll. An archmage of the illusionist school, he was most famous for creating defensive spells against attacks by sea. Many would-be invaders had been kept at bay by his illusions of pirate ships, sea monsters, and waterspouts. His name had become proverbial: "Chalzaster's shadow" was a catchphrase for anything fearful but insubstantial.
"The swamp killed the archmage Chalzaster," one of the men muttered. His tone and his eyes were hopeless, defeated.
"Yes," Zilgorn agreed evenly. "This is an unexpected bounty. You, Hazzle. Collect the finger bones."
The young wizard set to work without hesitation. He was well on his way to learning the necromancer's art, and so he understood that the bones of an archmage were most likely components of some rare and powerful spell. After a few moments, Hazzle spilled the grim treasure into his master's hands.
Zilgorn carefully slipped the bones into a bag tied to his belt. "Look around. Who knows what Chalzaster might have found before he died."
They worked until the shadows turned dusky and deep, until the distant snarls of night-hunting creatures heralded a rising moon. At last they freed Chalzaster's bones from the vines. The great wizard had died guarding the portal to a large, crumbling stone building that had long ago been swallowed by the swamp.
Zilgorn thrust the skeleton aside and peered into the darkness. "Bring a light. Quickly!"
It occurred to him, too late, to specify that he wanted a mundane torch, an oil-soaked reed set aflame by sparks from flint and steel. Out of habit, one of the wizards conjured a floating sphere of soft blue light. The glowing sphere bobbed gently, then glided into the room.
Zilgorn's reprimand died unspoken as azure light fell upon the room's grim occupants. Chalzaster had not died alone.
The bones of at least a dozen large humans and the more delicate remains of three half-elves lay sprawled on the floor, the skeletons strangely intact. Bony fingers still curled around valuable weapons: swords, pikes, and daggers. These people had died quickly, and they had been left to lie where they fell.
The wizard glanced around the room in search of some explanation. The walls, though ancient and crumbling, were decorated with remnants of carvings depicting legends told of the goddess Mystra.
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